


In Diablo 2: Resurrected‘s harder difficulties, you will lose EXP every time you die. The penalty starts at 95.31% for players trying to get to level 70, decreasing by around 4-5% for every level gained, ending at an eyewatering 0.59% at level 99. After level 25, the player will receive decreased experience when fighting enemies 6 levels or below, decreasing exponentially the lower the level of the enemy from 81% at 6 levels below, to 5% at 10 or more below.Īfter level 70, this gets even harder, as the player will receive an EXP penalty, which gets worse for every level gained, on top of the already existing penalty for slaying monsters 5 or more levels below. Characters will only earn 100% potential experience by slaying enemies within 5 levels of their own until level 25. By the end of the game, you will only be around 0.3% – 0.4% through the total experience needed for max level in Diablo 2: Resurrected.
